Superecho for Amiga 500
Around twenty years ago, Kevin Kelm, an Amiga 500 programmer made
'Superecho'.
That was a little program (18 Kbs) that processed input audio signal
creating delay effects and pitchs into 4 voices, thought to have fun with music or
microphone.
This program has 8 gadgets with numbers and 4 volume sliders that determine
the audio result.
The program basically capture the input signal on a buffer (set by user) and play
it on the intervals fixed by user, after record buffer is completed (fully filled). More
high the pitch frequency (more little the number), more faster plays the audio
captured without audiostretching, more lower (more big the number), the same
but slower.
This lines are the result of investigating about 'Superecho' to use it musically,
with instruments working with pitch shift intervals.
You just need an Amiga 500 with a parallel port audio digitizer and maybe an
Amiga Action Replay MKIII to freak a little more using the Cpu Speed knob to
deform the sound while effect occurs.
Samples on audio and the ZMF files of each song at
http://www.esnips.com/web
/Superechosongs
That ZMF files contain the samples to play it on the Zoom Sampler Software
emulator at
http://www.esnips.com/web/SonictronicaPrograms
Samples on video.
more samples at
http://www.esnips.com/web/SuperechoVideos
or http://www.youtube.com/user/sonictronica
(will be great that you send me your Superecho demo presets too on different
instruments)
Superecho Presets http://www.esnips.com/doc/980af130-263c-4e04-8c2c-
2fc7d3e8a0e0/superecho-presets.txt
or http://www.esnips.com/doc/a675fc67-
0175-4486-95fa-d75f2764a572/superechopresets.pdf
Superecho Presets on Adf (Amiga Disk Image) http://www.esni
ps.com/web/SuperechoAmigaDiskImages
These images doesnt work with actual amiga emulators cause these dont
emulate audio input 8 bits digitizers. You have to create real amiga disks cause
only works on a Amiga 500 (works on 1.2 and 1.3 rom).
Works like executable disks that doesnt need screen to work with Superecho,
just loading via the function keys the preset desired. The only problem is that you
have to reset the machine to play another preset from the same disk or another.
This disks are done freezing and storing the memory state when Superecho is
sounding via an Action Replay MKIII.
On the original program http://de4.aminet.net/mus/
misc/SuperEcho.lha you have to enter via keyboard all the numbers and
click 'go'. You can edit the init values via a hexeditor changing the 1520
command line. This will do that you will have to click on 'go' to start your preset
edited. But you need the screen for this. The advantage is that the loading
process is really, really faster in comparision to the disks i've done.
Some info about the prog. The root note are relative to each Sample Delay factor,
for example, on S (Sample Delay) factor = 1, the root or normal note that you play
on your instrument corresponds to value 288 to the channel frequency selected
(1 to 4, 2 for the left channel, two more for the right channel).If you want one
octave higher form the root note you have to divide root by 2, or if you want one
octave lower multiply the value by 2.
S factors lower has a really different texture that the higher.
S 0 to 99 frequency roots http://www.esnips.com/doc/1116efb8-082e-4c08-89f0-
733a321cf629/Superecho-S-roots.txt
Intervals http://www.esnips.com/doc/711587c2-a67a-
4db2-9cb8-dea2b4e09269/Intervals-Find.txt
How does it works more information
http://www.esnips.com/doc/16745e9e-7084-45f6-bcc3-
d97305f062d1/Kevin_Kelm_and_Alfred_J_Faust_talk_about.txt
Someday maybe a standalone hardware or plugin maybe possible.
By
the moment all i can do are on this lines, I am not a programmer.
If I can help...
mailto:sonictronica@yahoomail.com
And excuse my english.
More projects at...
http://www.blogger.com/profile/16583951687717145479